Horse Tamer is now at about 60,000 words. If this were a normal novel, or even a normal first draft of a novel, I would be deep into the main action of the story at this point. As I’ve previously noted, however, this is not a normal first draft, and it’s getting weirder by the chapter. I have, most incontinently and without a trace of proper narrative discipline, allowed myself to luxuriate in the process of building out the world and my cast of characters, using an inordinate amount of time to do what would, in a finished novel, take perhaps one-third the number of words. I have one or two important characters I haven’t even introduced yet. And poor Ana, who is to be (I mean it) a major player in the overall story, hasn’t even been seen in the last nine chapters! If I were to present this mess to an editor, they would not only be justified in rejecting it, but in having me shot at dawn. Without a blindfold.
Fortunately, the saving grace here is that this is a blog, on which no one has to pay to read my ramblings. The freedom the blog has given me to take my time constructing my narrative has, however, allowed me to indulge a very bad habit– blathering on without regard to pacing. Complaints have, in previous times, been lodged against certain other of my novels with regard to their pacing. With Horse Tamer, so far it appears that pacing is standing out in the snow, shivering and holding a tin cup. Obviously, if I were ever to submit this for actual publication, that issue would have to be rectified.
In terms of specific issues, I continue to worry that I am not conveying Mankin’s emotional conflict adequately. However, more than just trying to find a balance in portraying his grief, it belatedly occurs to me that I should be giving him more emotional colors, so to speak. Grief comes in many shades– sadness, rage, depression, addiction, promiscuity, violence. Aside from his initial attempt to turn himself into kitty-chow, Mankin showed a bit of rage toward his grandfather in Chapter Two. Since then, however, he has been distressingly monochromatic. I need to think about how to fix that.
In addition, I don’t think I have very adequately conveyed the fact that Mankin has more going on in his noggin than just the loss of Alektl and their daughter. He’s experiencing a certain amount of PTSD, but more than that, I’ve had it in mind that Mankin is haunted by one thing in particular that happened in battle. So far, however, I haven’t dropped more than one or two hints about it. Ideally, all of this should be going on at the same time, so it doesn’t feel as if I’m tacking on issues. This would be a problem for a second-draft correction.
I’ve already mentioned Ana being AWOL. That absence will be rectified soon (I hope). The one other issue I will mention at this point is that I have a growing sense I have spent too much time telling about, rather than showing, the internal conflicts between parties and classes in Venia. There is, indeed, yet more to show, and I need to think about how best to do it. In story terms, showing, as opposed to telling, is a matter relaying the information as an aspect of character and action, rather than just having someone blathering about it. I took a tentative step in this direction when I introduced Tacitus Plenor a few chapters back, but I need to do more.
Hopefully the reader will find some entertainment value in all this, despite its desperately unfinished state. This is, essentially, an experiment in the creation of a first draft, done in public, with on-going critiques as it happens. Certainly, I’ve never done anything like this before. Having said that, I confess I have been enjoying writing this story and finally seeing Mankin and all the other characters I’ve had in my head for so long come to life, however imperfectly. In and of itself, that’s worth something.